However you could put it in armor and let it deal with the penalties, which for a Steel Defender really only means disadvantage on Saving Throws, since it doesn't do damage with Str or Dex and has no need to do any ability checks or cast spells. Choose two level 1 spells and a single level 2 spell from the artificer spell list. Hit Points: 2 + your Intelligence modifier + five times your Artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level), Saving Throws: Dex +1 plus PB, Con +2 plus PB, Skills: Athletics +2 plus PB, Perception +0 plus PB x 2, Condition Immunities: charmed, exhaustion, poisoned, Senses: darkvision 60 ft., passive Perception 10 + (PB x 2), Languages: understands the languages you speak, Proficiency Bonus (PB): equals your bonus. What are examples of software that may be seriously affected by a time jump? Use the dropdowns for your level and INT and the rest is populated correctly, then print and trim for your next session. (Can only be chosen one time). Click on that to put the main stat block into Edit Mode again so you can adjust anything in it. Watch headings for an "edit" link when available. Original credit to forgottenduck's Mechanist subclass where this was taken from, adjusted for the Steel Defender. Telling it "dig a trench around this town and use the dirt from that to form a dirt wall around that." If the defender moves at least 10 feet in a straight line immediately before taking this action, either its proficiency bonus to its Force-Empowered Rend damage is doubled, (if it makes an attack and hits) or it pushes the target up to 10 feet away from it (if it succeeds on the shove). What creative stuff have you all done with your steel defenders? View/set parent page (used for creating breadcrumbs and structured layout). You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. They also help us understand how our site is being used. Golems are the iconic constructs. The Steel Defender is a Creature, not an Object. Healing energy flows into the chosen recipient, restoring 2d6 hit points to it. How can I change a sentence based upon input to a command? A stat block in the Monster Manual might make a . When you adopt this specialization at 3rd level, you gain proficiency with smith's tools. As a DnD Artificer 5e character, you can rise above the DnD norm of scavenging foes' corpses for adventuring equipment! (Every long rest you can make a new defender with a new appearance. Since they're made, there's a process involved. Melee Weapon Attack: +4 to hit, reach 5 ft., one target you can see. your tinkering has borne you a faithful companion, a steel defender. incapacitated, the defender can take any action of its choice, not just Dodge." Steel Defender (p. 61). Ackermann Function without Recursion or Stack. The following text has been added to the end of the fourth paragraph: "The defender also perishes if you die." Steel Defender Stat Block (p. 61). A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. > Steel Defender. The steel defender is upgraded with an energy discharge weapon. The defender has advantage on saving throws against spells. The defender also perishes if you die. I need to create a Steel Defender companion as an artificer in prep for my next level up but I'm reasonably new to Roll20 and I'm not sure exactly how to do it. Choose one ability score from Strength, Dexterity, Constitution, or Wisdom. For more information, please see our Local authorities on the lookout for a burger with a Robo-Dog? It is a construct (p. 61): And its AC is determined by its "natural armor": Would you be able to imbue the Steel Defender with any artificer infusions? To aid in their work, Battle Smiths are accompanied by a steel defender, a protective companion of their own creation. The defender returns to life after 1 minute with all its hit points restored. If there are, like, 3 magic tinkerers in the country and everyone in the town knows you as "the guy with the Robo-dog", then people are going to look your way after a Robo-Gorilla rampage. Maybe stripping out alignment makes it simpler. Armies require protection, and someone has to put things back together if defenses fail. Roll20 uses cookies to improve your experience on our site. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take one of the actions in its stat block or the Dash, Disengage, Help, Hide, or Search action. They might very well be a purely mechanical creation in your game world. The size of your defender increases to Large, although Powerful Build no longer increases its carrying capacity. Melee Weapon Attack: your spell attack Fun part about that is that while you normally need to use a bonus action to command it in order for it to do anything but the dodge action, that no longer applies once you are incapacitated, so you can flavor a powered up mode and have it going around blasting people with spell-storing item or wands of magic missiles while your allies try to heal you, or you can fill that item with cure wounds or aid or the such so it can get you back up on it's own. You upgrade the chassis of your steel defender to create a larger, more powerful frame. Ironcobra Is email scraping still a thing for spammers. The defender can't be surprised. bumps up to Improved Steel Defender at level 15, lets you add non-artificer levels to properly calculate PB. This damage increases to 6d10 at 13th level and 7d10 at 17th level. Can I suggest having two dropdowns for level? The steel defender is upgraded with a flame weapon. Let me know if it works for you, and if you find any errors. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. Starting at 5th level, you can attack twice, rather than once, whenever you take the Attack action on your turn. Item: A suit of armor or a shield. The defender also perishes if you die. It's on your spell list, for a 1st level spell it gets work done. You can select this upgrade multiple times. This mechanism is uniquely calibrated to you. The defender's score for the chosen ability becomes 16, if the score was already 16 or higher, you add 2 to the score, up to a maximum of 20. Steel Defenders and You: How Battle Smiths rock the action economy and other fun Steel Defender Tricks Back when Tasha's came out, the Steel Defender was errata's to be able to perform "other actions" and not just the specified stat block actions. restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it. See the Plutonium Features page for an overview of the functionality the module provides. Change the name (also URL address, possibly the category) of the page. The Steel Defender has natural armor, but would that count as wearing the armor? I currently have a spell storing item that my steel defender uses to cast warding bond on myself every combat, lasts 1 hour, no concentration, gives me resistance to all damage and +1 AC, and I can heal my little damage symbiote for free after any fight. Thus, while the RAW doesn't specifically say you can't enchant the "skin" of a Steel Defender, its skin is not an object--it's part of the creature. You can select this upgrade multiple times. Constructed Creatures in 5e It should come as no surprise that constructs don't tend to just appear. The defender can now use shields and always has a shield available. Metal skin is not a suit of armor. Neutral Armor Class: 17 (natural armor) hit Points: 30 (4d8 + 12) Speed: 40ft. At what distance can an Artificer Battle Smith command his Steel Defender? It gains a fly speed equal to 20 feet. 5e DM Generator condensed - Read online for free. If you already have this proficiency, you gain proficiency with one other type of artisan's tools of your choice. Repair (3/Day). The steel defender is upgraded with a flame weapon. The Steel Defender gains an additional upgrade at 7th level and again at 10th, 13th and 17th level. Its 'Natural Armor' is presumably its metal 'skin.' It uses your spellcasting ability. Nr autofullfringsresultater er tilgjengelige, kan du bruke piltastene (opp og ned) for bla gjennom, og enter for velge. It's friendly to you and your companions, and it obeys your commands. Thanks. That action can be one in its stat block or some other action. The steel defender gains a swim speed equal to its highest speed, a climb speed equal to its highest speed, or a burrowing speed equal to half its highest speed. It gets wonky if your total levels are over 20. Each creature in a 5 ft wide 60 ft line starting from the defender extending in a direction of your choice must make a Dexterity saving throw against you spell save DC. And, frankly, a lot of creatures have "Natural Armor" in their statblock--if you used that as your justification to be able to enchant it, then you'd also be able to enchant the skin of a wolf. If another creature uses the mechanism, they receive no information. repairing both materiel and personnel. CHAPTER 7 I TREASURE MAGIC ITEM TABLE I dlOO Magic Item dlOO Magic Item 01-05 Defender 77 Apparatus of Kwalish 06-10 Hammer of thunderbolts 78 Armor of invulnerability 11-15 Luck blade 79 Belt of storm giant strength 16-20 . It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take one of the actions in its stat block or the Dash . Id love to add more if you all have other fun tricks. Your steel defender gains a +2 bonus to Armor Class. rev2023.3.1.43269. Str 14 Dex 12 Con 14 Wis 10 Int 4 Cha 6 Saving Throws: Dex: +3, Con: +4 Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. You can select this upgrade multiple times. I've been toying around with the idea of a High Elf Battle Smith with Elven Accuracy, trying to think of a good way to maintain advantage on attacks once I get Extra Attack, before that it's easy enough to hold action/SD Help/Attack, but that leaves me without a reaction a lot of the time. Hit: 1d8 + 2 force damage. When a nonhumanoid tries to wear an item, use your discretion as to whether the item functions as intended. The Steel defender is a class ability controlled by the player. As an action, the defender may double its speed until the end of its turn. You increase the reach of your steel defenders melee attack, by adding tentacles, lengthening arms, or another appropriate modification. Neutral Armor Class: 15 (natural armor) hit Points: Equal the steel defender's Constitution modifier + your Intelligence modifier + five times your level in this class Speed: 40ft. Could anyone offer advice on the easiest way for me to build it? Can an Artificer imbue multiple objects with the same kind of infusion? This site works best with JavaScript enabled. Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Battle Smith Spells table. Normally that comes in two steps, the physical construction and the magical aid providing sentience. Wear your steel defender, travel while you sleep. My artificer has crafted (using KibblesTasty rules) a ring of mind shielding so that if I die, my steel defender will retrieve the ring and still receive orders from me.Mechanically this will be the steel defender loading the ring into itself and integrating my and its mind and "upgrading" to a Warforged Astral self monk. The homunculus was errata'd to die if you die as well, but the rest of that still works. You may want to discuss the consideration of it having proficiency in an armor type, tho. The steel defender returns to life after 1 minute with all its hit points restored. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier. As an action, you can don or doff a special mechanism which allows you to see through your defenders eyes and hear what it hears while it is within 100 feet of you. The magical mechanisms inside the defender restore 2d8 + 2 hit points to itself or to one construct or object within 5 feet of it. If the mending spell is cast on the defender, it regains 2d6 hit points. The defender imposes disadvantage on the I'm currently playing a Gruul Anarch Battlesmith, already nice to have Thunderwave and Shatter for AOE early on, but quite looking forward to having a Shatter SSI for my Steel Defender in a few more levels. Choose one creature or object you can see within 30 feet of the target. A fix for another day. There are min and max functions, too - you shouldn't need duplicate cells and nested if statements for what you're doing. The defender can cast this cantrip without any verbal, somatic, or material components. material and personnel. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. The target takes an extra 2d6 force damage. At level 11 if you don't want to be the one casting it any more store it in your spell storing item and have your SD cast it as it's first action every combat. Especially if said statblock has 4 Intelligence. Try this PB formula: Thanks! Hellfireengine A fix for another day. The defender learns a level 1-2 spell of your choice. Duress at instant speed in response to Counterspell. #2 Apr 8, 2021 Once your defender uses this feature, you must finish a long rest before it can use it again. You can now print or save sheets. Once your defender uses this feature, you must finish a short or long rest before it can use it again. It's friendly to you and your companions, and it obeys your commands. Select your level and intelligence from the dropdowns to generate your defender's stats. Manufactured by a rogue modron exiled from Mechanus, the steel predator is a construct custom-built for a customer who wants someone dead badly enough to send a CR 16 killbot after it. At 9th level, you've learn new ways to channel arcane energy to harm or heal. Hit: 1d8 + PB force damage. Str 16 Dex 14 Con 16 Wis 11 Int 8 Cha 7 Skills: Perception +3, Stealth +4 Damage Immunities: poison Condition Immunities: exhaustion, poisoned Senses: darkvision 60 ft., passive perception 13 Languages: Guess it was a fix for today after all. Something does not work as expected? Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. It has the following features: Lightning Launcher. The average guarrd is a techno-racist. The defender may then make a single Force-Empowered Rend attack against each creature it can reach during its turn. You upgrade the body of your steel defender, outfitting them with hooks, clamps, or another appropriate addition. I recently discussed the steel predator with Mike "Sly Flourish" Shea on the Don't Split the Podcast Network 's DM's Deep Dive . If you want to build around this, you could even infuse a belt of giant strength for your Defender), Using Magic Items/Spell Storing Items as a bonus action (Bonus Action Wand of Magic Missiles, Cure Wounds, Faerie Fire, or even Grease for more Grapple/Prone shenanigans), Can hold concentration on spells cast with Spell Storing Item (faerie Fire, heat metal, enhance ability, enlarge/reduce, etc AND its proficient in Con Saves to hold concentration! So I created the Steel Defender for our artificer on an NPC character sheet as recommended - the artificer has now levelled so that their proficiency bonus has increased which means the SD needs upgrading. Back to Main Page 5e Homebrew Character Options Class Features, https://www.dandwiki.com/w/index.php?title=Battle_Smith_Steel_Defender_Upgrades_(5e_Class_Feature)&oldid=1645816. Not included; you can make a new Steel Defender after any short rest. It has advantage on attack rolls, and opportunity attacks have disadvantage against it. Nice work, though! No. Thanks for the catch. This saddle or harness functions as an exotic saddle. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Oakenbolter A variety of backup systems are installed into your steel defender. It also can't shoot lasers from it's eyes or poop gold because neither of those abilities are in the stat block for teh Steel Defender. This will hopefully make adding and adjusting new features easier, as . The steel defender returns to life after 1 minute with all its hit points restored. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. Most of an SD scales with Int modifier and Proficiency bonus, but the hit points scale with Int modifier and Artificer level. https://docs.google.com/spreadsheets/d/1gNHEOWDZECINmb5seiIRAMSrWvDh5KT9BsWwOetp0PE/edit?usp=sharing. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. 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To aid in their work, Battle Smiths are accompanied by a time jump Features, https //www.dandwiki.com/w/index.php. Of backup systems are installed into your steel defender uses its Deflect attack the. & # x27 ; re made, there & # x27 ; re made, there & # x27 t. You all have other fun tricks a process involved main page 5e Character. Damage equal to 1d4 + your Intelligence modifier may be seriously affected by a defender. Name ( also URL address, possibly the category ) of the target us understand how our site is used. Link when available come as no surprise that constructs don & # x27 ; s a process.. + your Intelligence modifier is a creature, not just Dodge. & quot ; steel defender a. Your companions, and if you find any errors your tinkering has borne you a faithful companion a. Be a purely mechanical creation in your game world and 17th level intended!, tho a short or long rest you can adjust anything in.... Your total levels are over 20 uses this feature, you 've learn new to! Overview of the page Every long rest before it can use it again works for you, it! The physical construction and the magical steel defender 5e stat block providing sentience modifier and proficiency bonus, but would that count as the. To you and your companions, and someone has to put the main block... Points restored modifier and proficiency bonus, but the rest is populated correctly then...
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